Numbers Game — How to play

Get closest to the target in 2:00: accuracy first, then elapsed time.

Quick rules

You have 2:00 to get close to the target with +, −, × and ÷. Use each number at most once; intermediate results can be reused. Results must be positive integers and division exact. You need not use all the numbers. New grids have six numbers at every level; legacy grids may have four or five. Validate the best displayed result or let time expire: the closest result is kept, even without an operation. Accuracy ranks first, then elapsed time. Difficulty reflects human solve likelihood, not just operation count.

How to play

You have 2:00 to get close to the target with +, −, × and ÷. Use each number at most once; intermediate results can be reused. Results must be positive integers and division exact. You need not use all the numbers. New grids have six numbers at every level; legacy grids may have four or five. Validate the best displayed result or let time expire: the closest result is kept, even without an operation. Accuracy ranks first, then elapsed time. Difficulty reflects human solve likelihood, not just operation count.

Available grids

DEV owner playtest — no verified stock available.